All tools › At the table
Initiative order
Sorts a fight into order and rolls for whoever has no number yet, with the tie rule as a setting.
It runs entirely in this browser tab: nothing you type is uploaded, and every draw comes from a seed the result prints.
Settings
- Seed
- A word gives everybody who opens the link the same draw; empty draws a fresh one and shows it.
- What to roll
- Whatever this table rolls for initiative; a twenty-sided die by default.
- A tie is broken
- Every table rules this differently, which is why it is a setting and the result says which. Choices: By the modifier, By a roll-off, As written.
- Show the rounds
- A strip of round numbers to tick beside the order, since nothing here keeps a turn.
- How many rounds
- A number from 1 to 20.
How to use it
- Paste your text into the box above, or open a file.
- Adjust the settings beside it until the result is what you wanted.
- Copy the result, or save it as a file. The result updates as you type.
Questions
- Why does everything have a seed?
- So that a roll can be checked. A draw here is a function of its seed: the same word gives the same result to you, to the person you send the link to, and to the desktop build. Leave it empty and a fresh seed is drawn and shown, so you can pin a roll after the fact.
- Can I use this to deal cards for money?
- No. The generator is reproducible on purpose and invertible from a single output, which is what makes it useful here and useless for that. It is not a cryptographic source of chance and the result says so.
- Why is there no word list in the word finder?
- Because a usable one is larger than this whole application, and a small one is worse than none: it says “not a word” about words. The list comes from you, and the result says how many words it searched so a search that found nothing is visibly a short list.
- Does the chess reader have an engine?
- No: no evaluation, no best move, no opening book. What it does is replay a game on a real board, which is a fact about the rules rather than an opinion about the moves — and it stops at a move that will not play rather than reading past it.
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